A downloadable game for Windows and macOS

Buy Now$12.99 USD or more

Veritas is a game of mystery and discovery from Glitch Games, creators of the Forever Lost trilogy, that poses the question; what is truth, and does it even matter?

Having volunteered to take part in a study conducted by Veritas Industries, you now find yourself waking up in a small room with no memory of what happened the day before.

The last thing you remember is signing on the dotted line and following some nice people wearing white coats, but they couldn’t have been lying to you could they? They were doctors for goodness sake...

In the full compact narrative puzzle game, you'll:

  • Explore a dark and foreboding world full of lies and mysteries. You'll need to explore the entire facility to work out what happened and how you can escape.
  • Take photos of everything you find using the Glitch Camera. Be they posters, clues, walls, or disturbing blood stains - and use them later to help solve puzzles and piece together the mystery.
  • Solve lots of puzzles, ranging from inventory based item puzzles all the way to pun-based conundrums. All intricately designed to move the story along, you'll find no pointless filler here - just regular purpose made filler.
  • Be entranced by the beautiful soundtrack composed by Richard J. Moir. It's so good you won't mind listening to it, on repeat, forever, while you're trapped.

Use the Glitch Camera to:

  • Take photos of everything you find. Be they posters, clues, walls, or disturbing blood stains.
  • Write notes on them like a real detective. Use less paper, kill fewer trees, save the planet!
  • Use your notes to solve puzzles. Pop multiple photos out so that you can look at them at the same time.


Please find us on Twitter, Facebook, Discord, and the Web to stay in touch

PlatformsWindows, macOS
Rated 4.2 out of 5 stars
(17 total ratings)
AuthorGlitch Games
GenreAdventure, Puzzle
TagsAtmospheric, Escape Game, Exploration, First-Person, Mystery, Sci-fi, Singleplayer, suspense
Average sessionAbout a half-hour
LinksSteam, Homepage, Twitter


Buy Now$12.99 USD or more

In order to download this game you must purchase it at or above the minimum price of $12.99 USD. You will get access to the following files:

Veritas for Mac 576 MB
Veritas for Windows 518 MB

Also available on

Download demo

Veritas Demo for Windows 324 MB
Veritas Demo for Mac 369 MB


Log in with itch.io to leave a comment.

Can you provide an Android APK directly to itch that doesn’t require Google Play Services? I specifically buy games from itch.io to avoid that.

Having trouble running this at all without the game going unresponsive.  I would really like to enjoy what you've put together!

Visual glitch? When I get in the game all I see is black except for the particles around clickable objects and the menu. Is there a way I can fix this

(1 edit)

Basically an Escape room style adventure game that I enjoyed surprisingly much. Out of all the Escape room games I played, it had the most coherent idea of how to structure those puzzles in a way that feel well placed in its environment with a fair setup to the player, while also giving me enough to think about and offering a generous hint system if you wanted it. The story on top worked well enough that I was curious what happened to patient #3 and #6, even if it didnt reinvent the wheel. The game could run a bit smoother, but overall, I very much enjoyed the atmosphere and puzzles, which was I want from these games. Definitely recommended. 3,5/5

More Racial Justice Bundle impressions:

(1 edit)

great game, liked the puzzles (clever but not so "clever" i was cursing at the devs like most other adventure games). hint system was great (except for the red/gold/white wires puzzle which just said to figure out the wires with the locker buttons, i knew that part but was getting befuddled). most of the puzzles are great and would make a nice real life escape room.

the only issue was that my mouse worked fine with the default set up. then when i went to the game again the pointer disappeared. eventually i needed to change my mouse pointer to the base scheme? maybe? or the part where i tried compatibility mode? or one of the dpi settings options? anyway i had to spend like half an hour to get my mouse pointer to show up and not sure what solved it.

I seem to be having a bug where I can't exit the computer terminals. I can perform all the required actions on the Veritas Labs' terminals, can take a photo or observe my inventory, but the backspace key isn't working. I end up having to reset my save and play the game over again, carefully avoiding clicking on any computer terminals. Any suggestions, or should I just ignore the computers?

Sorry about this! You should be able to right-click to go to the previous scenes as well.

I'll add in an update ASAP to have a UI back button on those scenes just to make it easier.

Hmm. Not sure if I tried right-clicking.

If you can, add a UI back button to the journal books, too. I am able to back out of those by hitting backspace while my photo album's open, but I figure that's not one of the game's puzzles ;)

Cheers, thanks!


The worst optimized game I've seen on here. Literally just bought all new parts for my system last week, running a 2060, Ryzen 7 3700X, 32 gigs of low latency RAM, and this POINT AND CLICK game drops to  sub-10 FPS when moving my mouse, even in the menu. In fact, if I move it fast enough, the entire game stops moving until I stop moving the mouse.

Cannot recommend.

(3 edits) (-1)

That's what most desktop ports of mobile games end up being. The bare minimum effort goes into the port so the developer can make an extra buck.

EDIT: Actually, it runs just fine for me. Maybe try again? They said on Steam that the first version was really bad and then there was an update that fixed it.

EDIT2: It was just updated again today. So yea.

Sorry about this both of you. Did you have any better luck after the updates?

We didn't do the desktop port just for an extra buck, we did all versions of the game so that we can make barely any bucks. Indie devs aren't exactly rolling in money ( or atleast, we aren't )

It recovers faster now so it is playable at least, but moving my mouse still slows it down  to 1 FPS until I stop.

If there's any sort of log file or if a screen recording or something would help I'm down to provide it
It's as if the game sees the mouse moving and devotes the entirety of its resources to  that and nothing else

Would it be possible to include the Android version on itch?

I'll see what I can do yea.